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Coloni Romae => Meeting Room => Topic started by: Kaiser Kirk on March 28, 2020, 11:48:58 PM

Title: Maps...
Post by: Kaiser Kirk on March 28, 2020, 11:48:58 PM
So these are two versions of the same map.
Direct links in the text, both maps after.

Nations Map, end of HY1, 1912
One shows Nations as solid colors like we are used to, and the Prime (green) and Harsh (brown) lands, and the Port Symbols.
...
But in order to figure out what types of lands your Colonial Regions have, you then have to go to the Arability Map.
Which I could see being possibly annoying.
https://i.postimg.cc/zXyDv7MC/N7-Nations-Map-HY1-1912.png (https://i.postimg.cc/zXyDv7MC/N7-Nations-Map-HY1-1912.png)

Colonial resources Map, end of HY1, 1912
So I tried a Nation map...but with your undeveloped colonies as Crosshatches.
Iberia and Japan can be hard to see- but you can see them
Islands were tough...so I wound up drawing boxes around them in the owner's color.

https://i.postimg.cc/66j5BgH6/N7-Colonial-Resources-Map-HY1-1912.png (https://i.postimg.cc/66j5BgH6/N7-Colonial-Resources-Map-HY1-1912.png)

I think...think... that as we add colonies it will be simple to keep both up to date.

problem : I have noticed that when I change from one National color to another color, if I have not hit <return> then it changes the last line I colored. That explains some of the mixups in the past. Now that I am aware, I will try to avoid that in the future.

If folks are good with the maps, I'll go around and add the resource points that have been discovered, Rich and Poor.

I am open for suggestions on a better way of doing the second map.  Or the first.

<Draft Maps removed>
Title: Re: Maps...
Post by: The Rock Doctor on March 29, 2020, 07:55:03 AM
Are the maps small or am I doing something wrong?
Title: Re: Maps...
Post by: Kaiser Kirk on March 29, 2020, 11:26:09 AM
Usually it's best to assume I'm the one that made the error :)

The maps that come up in the post are about 2/3 the width of the screen.

If you click on them or the direct link,
you get a postimage page with a map.
You can either click it and it gets bigger,
or download it- in which case you can really zoom in and look around.

I think I need to spend some time with experimenting on how to best post these things,
right now I'm settling for "you can get it".

SUM UP :
Click on direct link
Click on "Download original image"
Then zoom in and pan around.

Thanks for being the Alpha tester Rocky!
Title: Re: Maps...
Post by: maddox on March 29, 2020, 11:57:03 AM
I added both charts to my reactivated "navalism" map.

The only thing I again ask, is a legend.

There are 2 colors green on the Inca Borders. One is the known Vilnius Union. The other?  The demons of the Green Hell?
Title: Re: Maps...
Post by: The Rock Doctor on March 29, 2020, 12:20:49 PM
OMG Mario you can't just be calling Iberians that.
Title: Re: Maps...
Post by: The Rock Doctor on March 29, 2020, 12:25:04 PM
I still get a map that is pretty small and pixallated at any kind of zoom, so not sure why that is.

Also, Tierra del Fuego is not in its delightful Union green colors.
Title: Re: Maps...
Post by: maddox on March 29, 2020, 12:34:04 PM
OOPS.   And just now the Inca are learning the idea of Embassies.... 
Title: Re: Maps...
Post by: maddox on March 29, 2020, 12:37:15 PM
Quote from: The Rock Doctor on March 29, 2020, 12:25:04 PM
I still get a map that is pretty small and pixallated at any kind of zoom, so not sure why that is.

Also, Tierra del Fuego is not in its delightful Union green colors.

Rocky,  I just downloaded the maps from the links provided.  Opening those downloaded png files with any kind of picture viewer will give you a rather detailed look on the world.

Also, any border, internal or between Nverse countries will correspond with the borders you can find on Google maps.   
Title: Re: Maps...
Post by: Kaiser Kirk on March 29, 2020, 01:59:29 PM
Quote from: maddox on March 29, 2020, 11:57:03 AM
I added both charts to my reactivated "navalism" map.

The only thing I again ask, is a legend.

There are 2 colors green on the Inca Borders. One is the known Vilnius Union. The other?  The demons of the Green Hell?

Providing a Legend is on the 'after the maps are done' list - perhaps not the best order.

Dark Green is Vilunus
Yellow-Green is Iberia
Pale Green is "Prime" arable lands.
Title: Re: Maps...
Post by: Kaiser Kirk on March 29, 2020, 02:03:06 PM
Quote from: The Rock Doctor on March 29, 2020, 12:25:04 PM
I still get a map that is pretty small and pixallated at any kind of zoom, so not sure why that is.

Also, Tierra del Fuego is not in its delightful Union green colors.

If you are getting a small map, you need to use the direct link to download.
One of the maps shows Tierra del Fuego in delightful Green colors.
The other shows it as a orange-brown with delightful Green crosshatch...which when zoomed out is not evident.

I am trying to figure out a useful way of portraying things.

Reading more on Patagonia, I should have extended the orange-brown further north to account for the Patagonia desert between Tierra del Fuego and Coranado(?). But that's average.
But I'm not fiddling with the arability aspects further.
Title: Re: Maps...
Post by: The Rock Doctor on March 29, 2020, 05:35:39 PM
The approach explained through PM worked well, thanks.
Title: Re: Maps...
Post by: Kaiser Kirk on March 29, 2020, 06:33:48 PM
Quote from: The Rock Doctor on March 29, 2020, 05:35:39 PM
The approach explained through PM worked well, thanks.

I'm just sorry it's not more straightforward.
Title: Re: Maps...
Post by: Kaiser Kirk on March 30, 2020, 10:59:33 PM
So this is the last Draft map product.

Disclaimer ; Well, it was going to be..Postimage seems to be down for maintenance.

what was meant to be here :

This is the Resource Points revealed by Colonial Claims.

So, generally I make my maps, look them over, adjust the symbol set, then when that's all done - I make the Legend.

The Crosshatching seems adequate.

So the next step is displaying resource points.

This uses the Red Dot for "Poor" and the Golden Square for "Rich"
I really considered Pink Square for "Rich" ...I think it will stand out better.


Resource Points...what are they ?
The base map is a very general Atlas illustration from..I think 1954.
I have put the points in the general area of the map.
Which generally means mountains...not always.

Rich :
They are meant to be major mineral sites, oil, coal, etc.

Which means the mining and smelting technology/ accessibility / economic return, would be similar to our time period.

I have augmented this by looking up some goldstrikes and national data .

Poor
This was somewhat a judgement call on my part.
Areas of the world which are still sparsely inhabited, who's economy is grazing or worse, swamp, deep jungle, annual floods, extremely short growing season, very hot/cold.  Etc.
In many cases it doubles up the "Harsh".

Hint : Greenland has not turned out a good place to invest.

Ascension island is Parthia's.  It has no real natural resources. It's inhabitants tend to be related to the military bases. It's hot, barely rains. ...so I gave myself Barren with Poor.
Tarakan and that part of Borneo is Parthia's.  It has oil that started being extracted in the 1890s and needed little refining. The IJN burned it as bunker fuel in WW2 with no refining, though that did cause some damage it was possible. That gets a Rich.

Title: Re: Maps...
Post by: The Rock Doctor on March 31, 2020, 07:43:44 AM
Quote from: Kaiser Kirk on March 30, 2020, 10:59:33 PM
So this is the last Draft map product.

Disclaimer ; Well, it was going to be..Postimage seems to be down for maintenance.

what was meant to be here :
Kirk, you tease.
Title: Re: Maps...
Post by: Kaiser Kirk on March 31, 2020, 08:28:44 AM
Well bummer.
I tried to attach the map to a new post before I went to work.
But now that I'm at work, I don't see that post.
Curious.
Title: Re: Maps...
Post by: Kaiser Kirk on March 31, 2020, 06:59:56 PM
Ok Postimage is still not doing uploads.
There is a per-post attachment limit.

So I have split the map into West and East sides so we can move forward.

A little clunky, but best I can do right now.

West
Title: Re: Maps...
Post by: Kaiser Kirk on March 31, 2020, 07:03:33 PM
OK "East" was too large.
So..Africa
Title: Re: Maps...
Post by: Kaiser Kirk on March 31, 2020, 07:06:24 PM
And...hopefully...Asia
Title: Re: Maps...
Post by: The Rock Doctor on March 31, 2020, 07:21:58 PM
So yellow things are good and red things not so much?
Title: Re: Maps...
Post by: Kaiser Kirk on April 01, 2020, 11:40:43 PM
Ok so this should be a hotlinked single map of revealed resources.

Since I've now had 2 people ask.. the legend I posted applies. I've reposted it below.
Red dot - poor
gold square - rich.

The BIG question is... does this symbol set work?
I can do a Hot Pink Square...might show up better.
I can go with fatter horizontal lines instead of crosshatch- might work better for Iberia and Japan.

Once I have the symbol set down, I'll make a map with the legend on it.

I spend a remarkable amount time making maps for work with GIS- side effect of my profession I did not anticipate.
There, if I don't have a standard symbol, I just usually try to figure out what the symbols needed are, how readible it is, then make the map, and when set, make the legend.

<Draft Map removed>
Title: Re: Maps...
Post by: The Rock Doctor on April 02, 2020, 06:21:09 AM
Would the triple production stack with the benefits of the good land quality?
Title: Re: Maps...
Post by: Kaiser Kirk on April 02, 2020, 08:54:03 AM
Quote from: The Rock Doctor on April 02, 2020, 06:21:09 AM
Would the triple production stack with the benefits of the good land quality?

If you have prime land, the IC costs less to build.
If you have Rich resources, the resulting IC produces more. (actually the easy access to resources boosts your overall economy).

That's the concept.
I was torn between Double and Triple.
I don't think there are so  many such spots as to disrupt the overall economy at triple,
and it makes those spots very desirable and worth guarding.
Snip's Texas, with those oil fields...will demand guarding.
Title: Re: Maps...
Post by: Desertfox on April 02, 2020, 09:52:38 AM
I feel like triple could be a bit much. Perhaps see how it goes with double and then increase it to triple down the road if needed?

As for Japan I switched the color in my personal maps to a light blue like in your flag avatar. That might help make it stand out more.
Title: Re: Maps...
Post by: The Rock Doctor on April 02, 2020, 09:53:55 AM
Ah, okay, so my first run through the spreadsheet over-estimated some revenues, then.
Title: Re: Maps...
Post by: Kaiser Kirk on April 02, 2020, 07:18:01 PM
Quote from: Desertfox on April 02, 2020, 09:52:38 AM
I feel like triple could be a bit much. Perhaps see how it goes with double and then increase it to triple down the road if needed?

As for Japan I switched the color in my personal maps to a light blue like in your flag avatar. That might help make it stand out more.

Not a bad suggestion, and I debated that. In the end I realized there's no 'good way' to test the two approaches.
The player complaint was lack of province differentiation and a reason to value one over another, another complaint was overly long development times.

I think the Triple answers both, and makes those provinces desirable. ..not not game breathtakingly so. There's so many regular provinces that the boost of the rich ones will be limited.
The double may also do so...but the triple will answer those 'better'...I think.
In the end, there may be a 1920's economic crash....but I really want to get folks used to telling their stories, designing their fleets, and moving the world forward first. :)

Overall, my guess is we're going to wind up with a lot of $.... which will spur BP production....I think.  That will also lead to the Refit rules being more attractive as they cost alot but are economical of BP.   That also might be part of the Armored/Aircraft equation, as historically those took up large budgetary chunks.   

I may follow your lead on the national colors. The color of the Port Symbol might stand out more.
Right now I'm just racing to try to get workable products out, then can tinker later.
Title: Re: Maps...
Post by: The Rock Doctor on April 12, 2020, 06:58:04 PM
So rule changes are being rolled out, which is great, but I remain confused on a point:  I have it in my head that the port symbol, once occupied by a colonial power, comes with a pre-built IC.  The rules indicate cheaper costs to build IC, but no mention that I can find of coming with an IC.  Did I misunderstand?
Title: Re: Maps...
Post by: Kaiser Kirk on April 12, 2020, 08:47:55 PM
Quote from: The Rock Doctor on April 12, 2020, 06:58:04 PM
So rule changes are being rolled out, which is great, but I remain confused on a point:  I have it in my head that the port symbol, once occupied by a colonial power, comes with a pre-built IC.  The rules indicate cheaper costs to build IC, but no mention that I can find of coming with an IC.  Did I misunderstand?

There were two alternatives for Port symbols
A) A free IC with Each Port Symbol.
B) +5 Homeland IC, reduced development costs for Port Symbols.

During the discussion it was pointed out that if Port Symbols had IC, then they were developed and did not need Garrisons.
Also, while the goal was to provide more income so folks could develop provinces faster, as some folks had grabbed more harbors, the effect would be disproportionate.
Considering the Parthian colonization strategy involved grabbing good strategic ports, I also started to suspect I may wind up benefiting more than most....all of which made A seem like
less of a good idea, and B) the better choice.

So during Implementation I specified we'd go with B), everyone gets +5 Homeland IC in HY2 1912, and -$5 to develop port symbol provinces.

Easy...very easy...to get a little confused, or to miss a step :)
Title: Re: Maps...
Post by: Kaiser Kirk on April 13, 2020, 12:00:53 AM
Also,
I'm in the process of posting up the final map set.
I have to add the interim Iberia/NPC claims to the revealed resources.

https://www.navalism.org/index.php?topic=7328.msg92773#msg92773 (https://www.navalism.org/index.php?topic=7328.msg92773#msg92773)

They have legends attached.

Future editions can be improved if ideas are provided and work.
Otherwise I expect to just update those each half year and make a new post with a new 3 maps.
Title: Re: Maps...
Post by: The Rock Doctor on April 13, 2020, 06:05:37 AM
Okay, so we're not as rich as I thought we were.  Thoughts for the clarification.
Title: Re: Maps...
Post by: Kaiser Kirk on April 13, 2020, 07:49:14 PM
Quote from: The Rock Doctor on April 13, 2020, 06:05:37 AM
Okay, so we're not as rich as I thought we were.  Thoughts for the clarification.

Heh, well Parthia had claimed 24 Port Symbols.  At $1.5 / IC, that would be $36 in revenue.....so yeah ...not as rich but far more equitable.
I think/hope the combo of the extra homeland IC  and lowered development costs should lead to a 'boom'.