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Main Archive => General Gameplay Topics => Meeting Room (N3) => Topic started by: The Rock Doctor on June 13, 2010, 09:33:22 AM

Title: Italy/New Zion II: Electric Boogaloo
Post by: The Rock Doctor on June 13, 2010, 09:33:22 AM
With a resumption of hostilities on 1 July 1919, I will ask all belligerents and concerned neutrals to provide me with orders for the first fifteen days of July. 

With respect to land, air, and naval operations, I need to know:

-Basic order of battle
-Description of routine operations (aerial patrols, naval patrols, etc) to the degree you're comfortable with.  I'll make up the rest if I have to.
-More detailed description of specific attacks or operations, with a few contingencies considered.
-Rules of engagement.

Please keep your mobilization levels and in-character knowledge in mind as you draft your orders.

I would ask for orders to be submitted by, oh, Tuesday night.  I will not remind anybody - if there are no orders submitted, your forces engage in no offensive operations for two weeks.  They will still be capable of defending themselves.

As a reminder to all:  if I can not find your units referenced in your encyclopedia, then they will not be available for action.  I will be busy enough simming things without having to look through your sim reports and ship threads.

Future orders will be requested for the second half of July, and then on a month-by-month basis after that.

If there are questions, let me know here or PM (if you're wanting to talk secrets).
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: ctwaterman on June 13, 2010, 01:34:33 PM
Not a problem I found a map and a reference I can sort of use if I assume some historical cities for our Nverse ones.

Im busy typing up my orders as we speak it will make it easier if you only want the first 15 Days.... :)  Instead of a whole month...

Charles
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: The Rock Doctor on June 13, 2010, 01:38:25 PM
I figure a couple of two week turns will let everybody get a feel for the situation before longer-term planning is necessary.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: ctwaterman on June 13, 2010, 01:39:27 PM
*fixes bayonetts*....

When in doubt to the best possible strategy to defeat your Enemy...

Charge...
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: maddox on June 13, 2010, 02:43:05 PM
Orders send.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: The Rock Doctor on June 13, 2010, 08:21:20 PM
One belated addition to my blathering above - kind of ironic, given what it is:

Please, please, please:  submit all your orders in one PM.  If you forget something and add it in, copy all the other stuff with it and highlight what's new.  Saves me trouble trying to remember what all you wanted.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: Sachmle on June 13, 2010, 08:35:24 PM
Quote from: The Rock Doctor on June 13, 2010, 08:21:20 PM
One belated addition to my blathering above - kind of ironic, given what it is:

Please, please, please:  submit all your orders in one PM.  If you forget something and add it in, copy all the other stuff with it and highlight what's new.  Saves me trouble trying to remember what all you wanted.
Now he tells me.... ::)
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: ctwaterman on June 13, 2010, 11:24:48 PM
I can understand the concern.  Mine is not having a real life map but I think I have what I need now to understand the scope..... hmmm wishing we had ok'd Miketr rules for armys so I would have built the Brigades of nothing but motorized transport for logistic support.

Question so how many miles do I get per boot.... orders a few million pairs of additional boots.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: Desertfox on June 14, 2010, 10:18:16 AM
*grumbling* D@mn Italians... *more grumbling*

Orders coming later today.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: ctwaterman on June 14, 2010, 12:35:11 PM
Question -  Would a combat sheet of the Ships help whoever is going to get to Sim this...

Basically a list of each class of ship, it Weaponry, Fire Control, Speed, Armor, and tonnage ????

Im either doing the above list or Gathering all data on the Caldera Cup Races from old post....  I almost forgot about the Race  :'(

Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: Walter on June 14, 2010, 12:54:10 PM
QuoteI almost forgot about the Race
Your punishment for being such a big bully. :D
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: ctwaterman on June 14, 2010, 01:03:01 PM
Guilty  :-[

Over it now... ;D
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: Walter on June 14, 2010, 01:32:54 PM
So you felt guilty for about 5 seconds? That hesitation might cost you the war. ;D
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: ctwaterman on June 14, 2010, 01:40:07 PM
Quote from: Walter on June 14, 2010, 01:32:54 PM
So you felt guilty for about 5 seconds? That hesitation might cost you the war. ;D

Actually the pervious message was a propaganda stunt posted by my Public Image consultant in and attempt to curry International favor.  Some babble about  appearing to have morals and appearing more humane to the General World Populace.  ???
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: TexanCowboy on June 14, 2010, 01:58:25 PM
Need good Public Relations? My public relations guy *BOOOOM!!!* can help you.  ;D
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: Walter on June 14, 2010, 02:06:24 PM
TC, I'll just send my PR guy over to you. He'll *WHOOOOSH!!!* your man to a crisp so he has a good reason to go *BOOOOM!!!*. :D
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: Desertfox on June 14, 2010, 04:03:29 PM
Got me some nice maps, library here has some very detailed topographical maps of the area. Time to do this...
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: TexanCowboy on June 14, 2010, 04:37:23 PM
Romania, meanwhile, prepares the Very Large Cow CatapultTM for battle :D
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: Carthaginian on June 14, 2010, 06:31:36 PM
Quote from: Desertfox on June 14, 2010, 04:03:29 PM
Got me some nice maps, library here has some very detailed topographical maps of the area. Time to do this...

Speaking of maps... can you provide some good ones of New Switzerland and New Zion for the belligerents?
National Geographic has surely sent a few teams out to map both places (like they did every other place in the world) and so the geography of both would be public knowledge.

Knowledge that some of us might need.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: Desertfox on June 14, 2010, 06:39:11 PM
I'm using this map at the moment. I have the rift being from 50km east of Adigrat straight south to 50 km east of Debre Birhan. Then turning Southwest to where Sudan, Ethiopia, and Kenya meet.

(http://www.reliefweb.int/mapc/afr_ne/reg/eritrea_ethiopia_rel2000.jpg)

A New Switzerland map is being made with help from Ithekro, thought that one might be delayed a bit.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: ctwaterman on June 14, 2010, 08:14:05 PM
http://www.lib.utexas.edu/maps/ams/africa/txu-oclc-6589746-sheet20-7th-ed.jpg

The Above Map I found to be quite Useful... the area of Interest is the Area between
Weldiya and Debre Birhan which from what I can find is the actual coastline on the Map of Africa Rocky Posted.

http://www.navalism.org/index.php?topic=315.msg33370#msg33370

Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: TexanCowboy on June 14, 2010, 08:20:32 PM
Woohoo!!! University of Texas!!!

*inserts shameless college praise and fight song here*

;D ;D ;D
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: Sachmle on June 14, 2010, 08:21:16 PM
*thwap* Bad Texan! Bad! Down boy, heel. Don't make me get the cattle prod.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: TexanCowboy on June 14, 2010, 08:23:48 PM
What, what! You there, get away from the cattle prod! No, that isn't the enterence to the secret underground bunker! *gunshot* 
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: Walter on June 15, 2010, 08:13:56 AM
QuoteRomania, meanwhile, prepares the Very Large Cow CatapultTM for battle :D
Always effective. :)
http://www.youtube.com/watch?v=YV0LGMGuLN0
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: The Rock Doctor on June 18, 2010, 06:05:34 PM
Weather permitting, I will aim to possibly have H1/July up on Sunday.  But no promises.

Thanks to all for submission of orders and other info.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: The Rock Doctor on June 19, 2010, 08:18:12 PM
Draft report for July 1-15 is just waiting for the other mods to give a sober second look.  It will indeed be up tomorrow at some point.

Spoilers:  Something sinks.  Somebody gets shot.  Oh, and we have our first serious two-sided aerial campaigns in history.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: Guinness on June 19, 2010, 08:30:14 PM
Quote from: The Rock Doctor on June 19, 2010, 08:18:12 PM
Draft report for July 1-15 is just waiting for the other mods to give a sober second look.

It could be waiting a while then.  ;)
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: Desertfox on June 19, 2010, 10:36:10 PM
QuoteOh, and we have our first serious two-sided aerial campaigns in history.
Woot! Woot!
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: ctwaterman on June 19, 2010, 11:05:20 PM
Yea 15 days combat in the Highlands I expect 10% casualties and thats with both sides being unarmed.   Add real bullets and lots of trained Pilots and if we get 3 or 4 flying days per week well lots of damaged aircraft and a few aces maybe....

Charles
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: The Rock Doctor on June 20, 2010, 07:03:37 AM
First war report is up.

Please review and submit orders for July 16-31 by Wednesday morning.  If you think I mis-interpreted something in your earlier order set (always a possibility) please advise.

For those folks with ground troops involved - let me ask that you include the pre-war rating (Elite, active, reserve) of involved ground troops.  It does make a difference in gaming outcomes.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: Desertfox on June 21, 2010, 10:00:38 PM
Rats, forgot the ratings, PM on the way.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: The Rock Doctor on June 24, 2010, 07:37:17 PM
Thanks again for the orders.  I'm now sorting out what will happen and when, with the hope of again posting the report on Sunday.

As an aside - please contact Guinness and Maddox for all other moderator matters at this time:  this will ease my workload and give you a better chance of a timely response.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: Desertfox on June 24, 2010, 08:42:26 PM
DIE Roman scum!!!
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: ctwaterman on June 24, 2010, 08:58:52 PM
Sorry we dont do Requests.....
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: TexanCowboy on June 24, 2010, 09:58:32 PM
*Caldera....*

At least Foxy hasn't gone to DIE German scum yet....sorry if that's taken offensivly by our resident Germans.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: Desertfox on June 24, 2010, 10:17:02 PM
Well Hitler IS Austrian... just waiting for those blood sucking pagan worshiping people to jump in the fray...
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: The Rock Doctor on June 26, 2010, 07:14:07 PM
Should have July 16-31 done and up some time tomorrow.  There are interesting developments on land, and a minimum of one fewer capital ship than we started out with.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: Kaiser Kirk on June 26, 2010, 07:59:27 PM
Quote from: The Rock Doctor on June 26, 2010, 07:14:07 PM
Should have July 16-31 done and up some time tomorrow.  There are interesting developments on land, and a minimum of one fewer capital ship than we started out with.

curiouser and curiouser
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: TexanCowboy on June 26, 2010, 08:15:31 PM
Popcorn! Get yer Popcorn!
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: maddox on June 26, 2010, 08:22:20 PM
Get coffins, get coffins
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: P3D on June 26, 2010, 09:40:10 PM
Quote from: Kaiser Kirk on June 26, 2010, 07:59:27 PM
Quote from: The Rock Doctor on June 26, 2010, 07:14:07 PM
Should have July 16-31 done and up some time tomorrow.  There are interesting developments on land, and a minimum of one fewer capital ship than we started out with.

curiouser and curiouser

Cruiser and cruiserer...
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: The Rock Doctor on June 27, 2010, 07:25:25 PM
Alternately, I could lose most of the day to automobile troubles and not be done with the report.  Yeah, let's do that instead.  Dammit.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: Sachmle on June 27, 2010, 07:29:54 PM
Quote from: The Rock Doctor on June 27, 2010, 07:25:25 PM
Alternately, I could lose most of the day to automobile troubles and not be done with the report.  Yeah, let's do that instead.  Dammit.

I see the real life bug bit you. Shame. Hope the automobile troubles are taken care of though. We can wait. We don't want to, but we can.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: maddox on June 27, 2010, 07:39:23 PM
If needs be, I'll send a bigger hammer.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: Guinness on June 27, 2010, 07:52:10 PM
Cars suck. This is why I traded my 2nd one in for a bike (that has accumulated 1 month out of the last 14 in the shop, grrr).

Seriously though: the Canadian climate must be hell on cars. I know Massachusetts was hard enough.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: The Rock Doctor on June 27, 2010, 08:09:59 PM
It's a thirteen year old SUV that spent its first seven years outdoors in the Arctic.  On the whole, I'm not unhappy with it.  I just wish it hadn't crapped out in a grocery store parking lot an hour from home on a Sunday afternoon.  It's not a good time to be looking for repairs, apparently.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: Carthaginian on June 27, 2010, 08:23:57 PM
Damn, Rock. Lotsa fun with vehicles lately apparently.
Everyone I know seems to have something going wrong with their 'mode' in the last few weeks.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: The Rock Doctor on June 27, 2010, 08:38:23 PM
Must be contagious somehow...

If this had happened two months from now, we'd have a minivan for backup.  But we haven't taken possession from the in-laws yet (and they're half a country away).

Oh well...at least I hadn't bought a weed-whacker, dog pen, and stuff that wouldn't have fit into the car that we ended up borrowing.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: maddox on June 27, 2010, 08:46:56 PM
Damn,  life sounds so difficult.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: Nobody on June 28, 2010, 12:18:33 AM
Quote from: The Rock Doctor on June 27, 2010, 08:09:59 PM
I just wish it hadn't crapped out in a grocery store parking lot an hour from home on a Sunday afternoon.  It's not a good time to be looking for repairs, apparently.
Sound like you didn't have the possibility to call the "Yellow Angels (http://en.wikipedia.org/wiki/ADAC)".

Anyway take your time if you have to - leaves us more time to think ;)
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: The Rock Doctor on June 28, 2010, 10:55:46 AM
The upside of spending three hours in a Canadian Tire waiting room is that - with the proper preparation and a couple of dice - there's nothing much to interrupt simming of naval battles.

I'll put a summary of the Battle of the Tadjoura Strait into the overall war report and post it in a bit.  A more detailed battle report will follow later in the day.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: The Rock Doctor on June 28, 2010, 01:14:44 PM
BLOOD FOR THE BLOOD GOD!

ORDERS TO THE ORDER - er, please have orders for all of August to me by Wednesday if possible.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: miketr on June 28, 2010, 01:29:49 PM
Hmmm... I am impressed by the amount of damage that the Italian torpedo strike did.  This will cause me to rethink some things.  Ditto Subs have at last clearly come into their own.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: TexanCowboy on June 28, 2010, 01:35:10 PM
Two capital ships down!  ;D

Too bad about the NSS United States, I always thought that was a fairly good example of 'economy' semi-dreadnoughts.

Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: Guinness on June 28, 2010, 01:35:27 PM
Quote from: miketr on June 28, 2010, 01:29:49 PM
Ditto Subs have at last clearly come into their own.

Well, if you think about it: this conflict is perfect for subs. Lots of relatively confined waters. A small number of subs can do a lot of damage here, since they barely even have to look for their prey, and in many cases transit times to operating areas are quite short. Add to that good weather too. It's not like they're having to find convoys in the North Atlantic in winter.

I agree with your other point: aviation enthusiasts the world over will likely take great cheer in reports from this war.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: ciders on June 28, 2010, 01:35:55 PM
The submarines of both countries showed themselves very effective, indeed.

The market of modern submarines will be very active this summer, I think.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: TexanCowboy on June 28, 2010, 01:38:17 PM
Quote from: Guinness on June 28, 2010, 01:35:27 PM
I agree with your other point: aviation enthusiasts the world over will likely take great cheer in reports from this war.

Sounds like a certain princess will be overjoyed!  :D
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: damocles on June 28, 2010, 01:47:11 PM
Some quick thoughts.

1. The Zionites in the hills acted just as I thought they would.
2. Someone is not reinforcing southern success.
3. Airship recon works?!?!?!?!?!
4. Airpower as an attacker is still not quite there.
5. Minefields are not as effective as they should be.
6. Destroyer's.......torpedoes continue to be the bane of naval forces. I was surprised by how ineffective the naval gunnery was.  
7. What should have been an encirclement trap at sea failed. Now the 25,000 NS have to be stomped on land. Drowning them would have been more important than a big slug-fest at sea. When in doubt with your air-strike kill transports!
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: Desertfox on June 28, 2010, 01:53:07 PM
*grumble, grumble, GRUMBLE* WHY!?!?!? Am I the one that must suffer from air strikes! *grumble*

The naval battle was a perfect example of Swiss naval tactics and a complete Swiss success. 3 vs 1 odds and I still succeed. Now I just have to buy a gazillion airplanes...

But why is EVERYONE stomping on little New Zion.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: The Rock Doctor on June 28, 2010, 01:55:14 PM
Quote from: damocles on June 28, 2010, 01:47:11 PM
Some quick thoughts.

1. The Zionites in the hills acted just as I thought they would.
2. Someone is not reinforcing southern success.
3. Airship recon works?!?!?!?!?!
4. Airpower as an attacker is still not quite there.
5. Minefields are not as effective as they should be.
6. Destroyer's.......torpedoes continue to be the bane of naval forces. I was surprised by how ineffective the naval gunnery was.  
7. What should have been an encirclement trap at sea failed. Now the 25,000 NS have to be stomped on land. Drowning them would have been more important than a big slug-fest at sea. When in doubt with your air-strike kill transports!

I'll comment on a couple of these observations:

3)  It can, if provided with aircover and not opposed by a lot of enemy fighters; the Swiss do not have a lot of capability to keep the airships away.

4)  This was my perspective.  I thought the airborne torpedo attacks - apart from having small weapons - did not produce a huge number of hits.  I'll ignore the high-level bombing attack.

5)  I think civvie traffic is kind of shutting down in much of the Rift, and the Zionite barrier fields are not completed.  Certain other fields may have been laid and may produce results yet.

7)  Let's just say that the first time out, the Italian pilots were thinking, "Why would I attack a liner when I can sink a cruiser?"
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: Desertfox on June 28, 2010, 02:02:05 PM
Rocky, are we getting the map? The Northern Front is somewhat confusing. Also can I have a sighting report? Basically, which ships I positively identified from the allied fleets, plus estimated total numbers?
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: TexanCowboy on June 28, 2010, 02:03:31 PM
Well, why are you blaming Romania for starting the war?
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: The Rock Doctor on June 28, 2010, 02:04:10 PM
Quote from: Desertfox on June 28, 2010, 01:53:07 PM
*grumble, grumble, GRUMBLE* WHY!?!?!? Am I the one that must suffer from air strikes! *grumble*

Well, cuz you're not the guy using aircraft against ships.  

On the other hand, your use of aircraft has made the difference in terms of what flag flies over Eliat.

I'll work on a map of the Northern front tonight.  I need to get out and do some chores first.

I'll look at the battle report and see what additional info might be warranted for either side, but am determined to shroud you all with some fog of war.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: Desertfox on June 28, 2010, 02:13:32 PM
*grumble* Any chance on updating the CV tech tree? I need some FAST.

When did I blame Romania for anything?
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: TexanCowboy on June 28, 2010, 02:14:54 PM
Look at tez news.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: ctwaterman on June 28, 2010, 02:17:46 PM
Quote from: The Rock Doctor on June 28, 2010, 01:55:14 PM
Quote from: damocles on June 28, 2010, 01:47:11 PM
Some quick thoughts.

1. The Zionites in the hills acted just as I thought they would.
2. Someone is not reinforcing southern success.
3. Airship recon works?!?!?!?!?!
4. Airpower as an attacker is still not quite there.
5. Minefields are not as effective as they should be.
6. Destroyer's.......torpedoes continue to be the bane of naval forces. I was surprised by how ineffective the naval gunnery was.  
7. What should have been an encirclement trap at sea failed. Now the 25,000 NS have to be stomped on land. Drowning them would have been more important than a big slug-fest at sea. When in doubt with your air-strike kill transports!

I'll comment on a couple of these observations:

3)  It can, if provided with aircover and not opposed by a lot of enemy fighters; the Swiss do not have a lot of capability to keep the airships away.

4)  This was my perspective.  I thought the airborne torpedo attacks - apart from having small weapons - did not produce a huge number of hits.  I'll ignore the high-level bombing attack.

5)  I think civvie traffic is kind of shutting down in much of the Rift, and the Zionite barrier fields are not completed.  Certain other fields may have been laid and may produce results yet.

7)  Let's just say that the first time out, the Italian pilots were thinking, "Why would I attack a liner when I can sink a cruiser?"

To Quote Me... Damn those Pilots... they were supposed to attack the Transports.
The attack was not actually supposed to succeed.... the lookouts were supposed to be looking up and trying to avoid collisions while manuvering to avoid bombs and torps while the Battle Ship and Heavy Cruisers and nasty Destroyers were running up on them from the Southe West.....

Looks at his watch... someone was late.... but in an era of no atomic clocks, bad navagation and inaccurate charts and chancy Radio Communications well *Crap Happens*  
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: ctwaterman on June 28, 2010, 02:21:29 PM
Quote from: Desertfox on June 28, 2010, 02:13:32 PM
*grumble* Any chance on updating the CV tech tree? I need some FAST.


Your the one operating ships within a 100 Miles of one of my Major Airbases.

I will note Rocky was kind nobody ever used 16" Air born Torpedoes all my aircraft were capable of carrying a standard 18" Torp modified to air use...

Now... as to those Dice of a certain mods who have not given me a tech in less then 3 years since 1915 I think... well they appear to love my air attacks.  Honestly I did not expect to hit anything.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: Desertfox on June 28, 2010, 02:31:50 PM
Well one thing for sure, asymmetrical warfare is extremely effective. It just sucks that all of my theories and ideas get proven by my enemies.

Then again I took on three 30k ton battleships with a pair of 14k ton battlecruisers and a semi-dreadnought, and won. Those odds where terrible.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: TexanCowboy on June 28, 2010, 02:33:39 PM
Superbe got hurt....hmm, we repair for low low low low price (the ship)  :D
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: damocles on June 28, 2010, 02:37:21 PM
1920 aerial torpedo tactics will work against 1920 AAA air defense only if the planes are massed. I think the results here were frankly incredible.  People who scream for CV tech are not drawing the proper lessons yet. The planes are not ready

What is possible governs planning. That is why I was astonished by the airship recon. Good weather helps.

Massed destroyer torpedo attacks are hard to pull off under the best conditions. This one will be an Nverse classic of how to. What? No collisions and circle runs?

The Zionites (read New Swiss) used poison gas? And they claim they are the aggrieved party in anything?

Nobody can beat Dutch prices.

D.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: Desertfox on June 28, 2010, 02:41:40 PM
I want the CVs for defense not attack.

Desperate times call for desperate measures. Besides these are the same people who in OTL have developed and will use nuclear weapons if pushed to the sea.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: ctwaterman on June 28, 2010, 02:53:26 PM
Quote from: Desertfox on June 28, 2010, 02:41:40 PM
I want the CVs for defense not attack.

Desperate times call for desperate measures. Besides these are the same people who in OTL have developed and will use nuclear weapons if pushed to the sea.

The Empire has publicly declared in the past a no first use policy on Chemical Weapons... we consider them barbaric.  That being said I knew who I was fighting and already purchased a few uses of such weapons and deployed them to the area.   
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: maddox on June 28, 2010, 11:39:25 PM
Quote from: TexanCowboy on June 28, 2010, 02:33:39 PM
Superbe got hurt....hmm, we repair for low low low low price (the ship)  :D

Superb got hurt? That's new Glorious France doesn't know about that.   
She's were she was for the last month, at her berth in Djibouti, waiting for her turn in the drydock, she's in for a rebuild.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: TexanCowboy on June 29, 2010, 10:57:57 AM
Oye....apparently, according to Rocky, it did....
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: The Rock Doctor on June 29, 2010, 11:02:07 AM
Don't question Glorious France!
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: TexanCowboy on June 29, 2010, 11:05:03 AM
Just like it isn't good to question Romanian ammunition suppliers?  :D
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: maddox on June 29, 2010, 11:06:32 AM
 Of course, informers can tell about everybody in the Nverse that Superb limped into port and had to be lightened before it could enter the hurriedly emptied drydock.

But officialy Superb never saw any action, as the galant DKB drove off the New Swiss invasion fleet.  
On the other hand, a lot of graves are being dug at the cemetary of Djibouti island. And no official explenation there. Just solemn silence.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: The Rock Doctor on July 01, 2010, 11:50:54 AM
I've sent a few PMs for clarification of orders - otherwise, I'm starting work on the August stuff that doesn't require clarification.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: The Rock Doctor on July 02, 2010, 08:57:41 PM
On track to post the August report on Sunday.  Land stuff is done, as are elements of the air and naval campaign. 
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: Logi on July 02, 2010, 09:17:15 PM
Just to make sure, you do not need the China Civil War orders yet, right?
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: The Rock Doctor on July 03, 2010, 08:10:32 AM
Honestly?  You guys are going to have to work with another Mod, or script out an outcome.  I can't do two wars at once.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: TexanCowboy on July 03, 2010, 08:12:30 AM
Or, as you told me....

Quote*Sticks fingers in ears*

"LALALALALALALALALALALALALA!!!  I am not listening to you!!!"


;D ;D ;D

Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: damocles on July 03, 2010, 08:27:29 AM
I'm happy to wait until the real August. The NZ war looks like a nightmare to just set up, and I need that time for one ten times that size!  
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: The Rock Doctor on July 03, 2010, 08:34:33 AM
Since I've had the week off, and there were no fleet actions, I've managed to get the August report done a bit earlier than expected. 

Orders for September would be appreciated by Tuesday night if possible.  Bear in mind that strategy is as important as tactical stuff.  While it may be awesome that you stage an air attack on a certain target on September 1, I need to know what those flyboys will be doing for the thirty days after that.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: ctwaterman on July 03, 2010, 11:17:21 AM
Got It...  :D

Its August in Ethiopia an average of 28 Days per month with more the 1MM of rain.   An average of 3 hours or so of sunshine per day.  September will be slightly better.  As the rainy season is dying down.   But the Rivers are swollen and I tired to say out of the mountains and on the usuable road as much as possible.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: ledeper on July 03, 2010, 02:36:53 PM
http://www.youtube.com/watch?v=Vb3IMTJjzfo&feature=related

God I am evil,hope nobody gets angry. ;D ;D 8)
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: ctwaterman on July 03, 2010, 03:28:39 PM
Ouch.... Ouch ... Ouch.. ;)

Bad Bad Bad.... but funny in a very politically incorect fashion.  :o
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: TexanCowboy on July 04, 2010, 07:29:55 PM
That didn't help relations with my rabbi at all...but it was still fairly funny.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: The Rock Doctor on July 06, 2010, 05:11:59 PM
I will be assuming that, in the absence of a peace agreement of any kind by tomorrow evening, that the war will continue through to the end of September.  Then I will sim it out and break all your stuff.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: ctwaterman on July 06, 2010, 05:36:49 PM
Cease fire at Eilat I say again Cease Fire at Eilat and begin humanitarian relief..... :o
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: Desertfox on July 06, 2010, 05:59:13 PM
New Zion confirms, cease fire at Eliat. We are being nice enough to give the Italians a chance to retreat or to negotiate their surrender in peace.  ;D

Apart from that, let's go sink us some Allied butt!
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: ctwaterman on July 06, 2010, 06:14:43 PM
Quote from: Desertfox on July 06, 2010, 05:59:13 PM
New Zion confirms, cease fire at Eliat. We are being nice enough to give the Italians a chance to retreat or to negotiate their surrender in peace.  ;D

Apart from that, let's go sink us some Allied butt!
Chuckles thats an interesting way to putt it... *waves the Fleet back to Massawa sorry boys no target practice this month*
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: miketr on July 07, 2010, 08:50:27 PM
WAR ON!!!
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: The Rock Doctor on July 09, 2010, 07:15:45 PM
As nobody came to install air conditioning, Mike is correct.  War on. 

Ground stuff is completed, other than one of the two new fringe theatres.  Naval stuff starts soon.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: Sachmle on July 09, 2010, 07:42:27 PM
Quote from: The Rock Doctor on July 09, 2010, 07:15:45 PM
As nobody came to install air conditioning, Mike is correct.  War on. 

Ground stuff is completed, other than one of the two new fringe theatres.  Naval stuff starts soon.

W00T!!!
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: The Rock Doctor on July 09, 2010, 08:00:26 PM
Yeah, you l33t that now, but one of those unexpected fringe theatres is DKB turf.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: Desertfox on July 09, 2010, 08:39:01 PM
Now THAT is interesting, cause I don't think I ordered any attacks in German territory.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: The Rock Doctor on July 12, 2010, 03:18:40 AM
My weekend was a near-total write-off, so it'll be a couple of days before the war report is finished.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: ctwaterman on July 12, 2010, 03:54:00 AM
 :'(

I promise the AC is in the mail... ;)
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: Sachmle on July 12, 2010, 07:40:17 AM
Quote from: The Rock Doctor on July 12, 2010, 03:18:40 AM
My weekend was a near-total write-off, so it'll be a couple of days before the war report is finished.

Ahhh...ok.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: miketr on July 12, 2010, 07:58:43 AM
Quote from: The Rock Doctor on July 12, 2010, 03:18:40 AM
My weekend was a near-total write-off, so it'll be a couple of days before the war report is finished.

Such is life...
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: The Rock Doctor on July 12, 2010, 06:58:58 PM
Simming once again.  Complex naval activity to sort out.  You'll see what I mean - maybe tomorrow.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: Ithekro on July 12, 2010, 08:44:28 PM
Need help that doesn't involve installing an AC or traveling to Canada?  (I just got back from Oregon and it was unusually hot for a few days there).
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: The Rock Doctor on July 12, 2010, 08:53:38 PM
It's probably a one-man show for the moment, but thanks for the offer.  P3D had also offered, and I appreciate that as well, but I'm still sorting out the high-level action of what could be three separate but simultaneous actions at sea.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: Desertfox on July 13, 2010, 07:37:06 PM
Talk about bloody, Borys your weddding present! But I managed to get my fleet out...
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: The Rock Doctor on July 13, 2010, 07:42:12 PM
Damn you, Foxy, I was going to say that! 

*Looks for an intact Swiss to arbitrarily sink*

*Gives up*

Anyway, yes, September is up, thankfully.  It is likely that I bludgeoned everybody's plans into an unrecognizable mess, but you can see why this took a couple days extra. 

I'll work on a Northern Front map tomorrow.

Orders by Friday would be good if possible. 
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: The Rock Doctor on July 13, 2010, 08:03:39 PM
Mmm - note that I did not address Neutral ops, routine belligerent patrols, and humanitarian stuff in much detail this time around.  It would've cluttered up an already crowded report.  I'll count on you guys to include in your own news reports if no secrets are being given away.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: Desertfox on July 13, 2010, 08:06:44 PM
Rocy, you do know that the Dutch frigates look remarkably like my own...   ;)  I'm sure Davy Jones won't be able to tell the difference.  ;D
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: miketr on July 13, 2010, 08:41:01 PM
Quote from: The Rock Doctor on July 13, 2010, 08:03:39 PM
Mmm - note that I did not address Neutral ops, routine belligerent patrols, and humanitarian stuff in much detail this time around.  It would've cluttered up an already crowded report.  I'll count on you guys to include in your own news reports if no secrets are being given away.

I was wondering on that...  How much freedom do I have for the actions of the N.A.C.d.M.?  Some of what was ordered could have rather large effects.  If nothing else I will talk to those directly involved to try to work something out.

As an FYI since the sinking of the French DN was scripted Mario made a change, it was Danton not Alsace.

Michael
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: Kaiser Kirk on July 13, 2010, 11:02:36 PM
Quote from: The Rock Doctor on July 13, 2010, 07:42:12 PM


Anyway, yes, September is up, thankfully.  It is likely that I bludgeoned everybody's plans into an unrecognizable mess, but you can see why this took a couple days extra. 


Nice Job Rocky, thanks for doing it.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: Logi on July 13, 2010, 11:06:37 PM
It's unfortunately that my war has started as well during that time as having information on the results beforehand could have greatly aided my operations. Oh well, must adapt when the information reaches my ears during the war.

On a side-note I was actually hoping for a moment there that the Dutch/Ottomans would attack the Allies (though I knew it unlikely and impossible) as that would have greatly made the war more entertaining than New Swiss vs everyone.

It would be nice to have some battleship on battleship action ;D
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: ctwaterman on July 13, 2010, 11:06:54 PM
Yes thanks for doing all the hard work....  *hhmmmmm ouch ouch ouch*

Charles
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: The Rock Doctor on July 14, 2010, 07:36:51 PM
Quote from: miketr on July 13, 2010, 08:41:01 PM
Quote from: The Rock Doctor on July 13, 2010, 08:03:39 PM
Mmm - note that I did not address Neutral ops, routine belligerent patrols, and humanitarian stuff in much detail this time around.  It would've cluttered up an already crowded report.  I'll count on you guys to include in your own news reports if no secrets are being given away.

I was wondering on that...  How much freedom do I have for the actions of the N.A.C.d.M.?  Some of what was ordered could have rather large effects.  If nothing else I will talk to those directly involved to try to work something out.

As an FYI since the sinking of the French DN was scripted Mario made a change, it was Danton not Alsace.

Michael

I'll fix the ship.  Last I saw, it was still Alsace.

To answer your question - orders are orders, not outcome.  Treat NACM like a player, and call on me for any decisions that aren't scripted between NACM and the intended victim.

QuoteIt's unfortunately that my war has started as well during that time as having information on the results beforehand could have greatly aided my operations. Oh well, must adapt when the information reaches my ears during the war.

Agreed - as I noted, I just can't do both at once and maintain this pace without my life devolving into a cliched country & western song with unhappy wives, lost jobs, and all that. 

The alternative is y'all let us spend the next two weeks or so gaming out the Chinese civil war for August/September before we alternate back to Rift War 2.

QuoteOn a side-note I was actually hoping for a moment there that the Dutch/Ottomans would attack the Allies (though I knew it unlikely and impossible) as that would have greatly made the war more entertaining than New Swiss vs everyone.

It certainly occurred to me that the Aden business might have gone far worse than it actually did, but I also reckoned that it would be somewhat unreasonable for me to have it devolve into a full-tilt war.  I think a modest shooting incident is fun enough for now.

Thanks to all who have expressed thanks or commented on the outcome itself.  Helps to motivate me.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: Sachmle on July 14, 2010, 08:01:38 PM
If you want to take a crack at the Chinese Civil War Part II I'm game. It gives me time to really plot.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: ctwaterman on July 14, 2010, 09:16:46 PM
I will admit to needing time to finish some stories about what just happened, coordinate with Borys, Maddox, and Sachlme and actually really plan.   If you want to smash Toys in China which from what I can tell is going to take the next 3 or 4 years to resolve by economic exhaustion by all means.

Charles
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: Desertfox on July 14, 2010, 09:34:55 PM
I have finals next week (summer classes) and with most the the actual fighting done already, I'm in no hurry either. Plus it would be nice to have someone else's toys be smashed for a while.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: ctwaterman on July 14, 2010, 09:37:22 PM
*Blinks* damn... what we agreed on something... what the ????? Its a plot by the Swiss to buy time..... to arms to arms... :o :o :o

;D

Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: The Rock Doctor on July 15, 2010, 03:43:15 AM
Well, crap, we can't have Foxy and Charles agreeing on things.

So, there's consensus from the Rift War guys that they would be okay with going on the back burner for a bit. 

So - Logi, Damocles, Phoenix:

-Do you reckon we can sort out our gaming model in the next few days?

-Can we tackle August and September with one set of high-level orders?

-When exactly do the fireworks begin?

-I'll sort out restrictions (or not) on foreign meddling and provide such to those players who let me know they're interested in such meddling.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: ctwaterman on July 15, 2010, 03:47:10 AM
Officially not medling a war to win, the New Swiss to.. Hey you back in the trap no running... Damn the Fox is loose call out the hunters.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: Logi on July 15, 2010, 01:37:10 PM
Quote-Do you reckon we can sort out our gaming model in the next few days?

The gaming model? Sure.

Quote-Can we tackle August and September with one set of high-level orders?

I would prefer not to as tackling them together will cause me to write pages of orders.

Quote-When exactly do the fireworks begin?

August 9 0100 hours; the RRC declares the Civil War restarted.

Quote-I'll sort out restrictions (or not) on foreign meddling and provide such to those players who let me know they're interested in such meddling.

Doesn't everybody have enough on their hands bashing the Swiss? :P
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: damocles on July 15, 2010, 01:40:50 PM
I won't be ready this weekend. You'll have to wait a few days to die.

D.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: ciders on July 15, 2010, 01:43:32 PM
QuoteDoesn't everybody have enough on their hands bashing the Swiss?

Independent Indochina is free to kick or help RRC. As RRC wish. ;)
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: Sachmle on July 15, 2010, 04:12:22 PM
Quote from: ciders on July 15, 2010, 01:43:32 PM
QuoteDoesn't everybody have enough on their hands bashing the Swiss?

Independent Indochina is free to kick or help RRC. As RRC wish. ;)
I'm pretty sure RRC would rather watch Hong Kong burn that work with Indochina.
QuoteIndochina Independent:  1: Traitors should be shot. Simple as that.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: Logi on July 15, 2010, 06:45:06 PM
I would prefer Indochina do nothing because even if they offer help, I can't knock off the subtle feeling they are plotting to betray me.

Which would result in...... SO THAT'S YOUR PLAN! :D
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: ciders on July 16, 2010, 04:03:01 AM
You sadden me. It was Hooper the traitor, not me.

Snif.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: Logi on July 16, 2010, 07:58:22 AM
I know Cider, but RP wise,the Indochinese government hasn't changed. Therefore it's still the same traitor government there.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: ciders on July 16, 2010, 09:43:13 AM
I know, sadly. Now, I must be your ennemy. Me, with a few weak ships and some infantry corps, and you, the biggest military power in the area.

What an exciting situation ! ;D
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: Logi on July 16, 2010, 09:48:46 AM
It pains me :'( But I must do my duty!  ;D
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: ciders on July 16, 2010, 10:00:08 AM
Of course. Your honor is most important than your territorial integrity.  ;)
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: Logi on July 16, 2010, 10:11:28 AM
Of course! Even without land, the revolution will live on in the hearts of men who survive. Even when the nation is crushed, the spirit will live on. And one day, the Revolution will rise again to topple the tyrant and establish heaven on earth!

FOR THE REVOLUTION, FOR GLORY, FOR FREEEDDDDOOOOMMMMMMMM

;D
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: Sachmle on July 16, 2010, 10:37:57 AM
(http://i224.photobucket.com/albums/dd42/Sachmle/freedom.jpg)
FREEEEDOOOOM!!!!
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: Walter on July 16, 2010, 11:16:01 AM
Nah, it's the RRC so it'll be more like this...
(http://i249.photobucket.com/albums/gg240/WvRooijen/Navalism/Various/cap003.png)
There is no space for freedom in their plans. :)
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: Ithekro on July 16, 2010, 11:18:24 AM
The Kingdom of Rohan is probably happy all this is taking place far away.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: The Rock Doctor on July 24, 2010, 10:28:48 AM
Okay, we need to get moving again on.  Preferably on the Chinese Civil War, as it is further behind.

I will spend today contemplating how I will game it out, and issue this info to players tomorrow.  Orders will be sought by mid-week.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: The Rock Doctor on July 24, 2010, 08:59:34 PM
This is the map I want to use for gaming out the Chinese Civil War.

Blue will be MK.  Green will be contested (not currently shown).  Yellow will be RRC.  The big-ass red line is the pre-war border, and the smaller red lines are provincial borders.

Three naval zones are outlined for ease of order-giving. 

I won't try to replicate Logi's railway map; to the degree we need it, we'll reference that map directly.

Questions:

-Who owns the stuff northwest of Szechwan?  Currently shown in white.

-Can somebody direct me to a map with accurate borders for the far northeast?

-Which provinces contain airbases?  Just tell me - I'll indicate it on the map somehow.

-What other cities or ports do I need to add?
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: ctwaterman on July 25, 2010, 01:21:40 AM
Nice Chart of Monthly Temperatures and Rainfall by Cities in China.

http://www.travel.com.hk/weather/china.htm
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: damocles on July 25, 2010, 02:38:51 AM
That white area and outer Mongolia is indicated as belonging to the MK on the master Nverse map here:

http://www.navalism.org/index.php?topic=999.msg52315#msg52315

As for the rest, Wuhan is important as a historic site, and Port Arthur I believe is Dalian?

This needs to be checked and verified of course as only the mods can declare what is official on the maps.

D. 

Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: maddox on July 25, 2010, 02:50:31 AM
Port arthur is Dalian.

Wuhan is contested, and has seen enough war recently. The city isn't being rebuild, as huge numbers of  Republican Forces are nearby.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: ciders on July 25, 2010, 04:14:54 AM
Hainan isn't Chinese ?
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: maddox on July 25, 2010, 04:24:54 AM
Nope, Japanese (Or DKB)
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: Logi on July 25, 2010, 08:40:44 AM
Wuhan is in RRC control though the MK has yet to recognize such. Rebuilding efforts in Wuhan have been slow.

There are a large number of RRC troops at Wuhan, prevent takeover by the MK.

- Yes, Hainan and Taiwan are Japanese-held.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: ctwaterman on July 29, 2010, 03:24:15 AM
Just in case you want to be able to zoom use the link and not the image below.
Here (http://www.lib.utexas.edu/maps/imw/txu-oclc-6654394-nd-37-3rd-ed.jpg)

(http://www.lib.utexas.edu/maps/imw/txu-oclc-6654394-nd-37-3rd-ed.jpg)

Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: The Rock Doctor on August 17, 2010, 05:40:29 PM
I hope to have September in China sorted out in a couple of days, so you hooligans in the Rift should either send me orders for October or confirm terms of a peace deal.  Either way - we all benefit if I can take advantage of Mrs. Rock's being out of town.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: ctwaterman on August 17, 2010, 05:45:03 PM
Uh..... I hate to ask this but we never did get that map of where are actual troops were I can sort of picture them all down along the river and the line but not in which order.

I can do the orders without the map if I have to... it appears that the peace deal will have to wait until after the fighting in October.

Charles
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: The Rock Doctor on August 17, 2010, 07:05:49 PM
Done. 
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: Desertfox on August 17, 2010, 07:48:18 PM
Good timing Rocky, today is the only day I'm in the states this week... Last set of orders going out...
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: The Rock Doctor on August 17, 2010, 07:54:47 PM
Quote from: Desertfox on August 17, 2010, 07:48:18 PM
Open silo doors and begin fueling ICBMs.

Thanks, Foxy! 
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: Sachmle on August 17, 2010, 08:04:00 PM
As it were (lol) unless we receive some kind of new intel from our allies the October orders I sent in July are still valid. I can resend them if you lost them.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: The Rock Doctor on August 17, 2010, 08:36:52 PM
I've got them, and since I have the previous orders of battle, I don't need much new detail - just general objectives and I'll break take it from there.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: ctwaterman on August 17, 2010, 09:04:34 PM
Ok I will work On mine and have them into your either tonight or tomorrow and that should finish up October....

Charles
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: ctwaterman on August 17, 2010, 10:32:09 PM
QuoteQuote from: ctwaterman on Today at 05:35:32 am
Thanks for the Map hmmmm they appear to have run further then I invisioned.  And what the Bleep is a division doing on top of of 4400 Meter tall mountain....  I hope they brought alot of food and Cold weather gear.... good Lord looks up well when they get hungry and frost bitten Im sure they will come down....

The Simien National Park in Ethiopia where the New Zion Alpine Division is located has a peak taller then the tallest peak in the ALPS.....  I have no intention of trying to fight a battle their nor can troops long survive up their with out serious resupply and well some way to stay warm.

Charles

4400 meters isn't that cold....I did that this summer on my two week vacation, with about the same amount of weight that a solider would have on him. (45 pounds, give or take)

Ok I moved this here from the News Section so it didnt run on in that location.

Ok With 45 Lbs of gear which is less then a soldier carries into battle you were carrying backpack, food, water, and warm clothing how long do you think you could survive in such a mountain region.   Now remember this is a Combat Division so its also hauling pack artillary, machine guns, and ammo up those slopes.  It can be done the Chindits did it in Burma, and the Australians and Americans did it in the Owen Stanley Mountains of Paupa New Guinea durring WWII but the problem is survival of the Division  it needs 100+ tons of food and fodder for its mules per day.  The nearest supply of that is the Railway south of Melke and the rule of thumb is mule supply stops working beyond 150 miles after that the mules start eating more then they are delivering to your troops.   

So we have a Division nearly on the Equator that is upwards of 2 miles above sea level surrounded by revines and gullys and other mountains.   To be honest I am not going in their after them I dont need to eventually they have to come out if they want to eat.

Charles
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: TexanCowboy on August 17, 2010, 11:08:14 PM
They can eat backpacking food?

*nom nom nom nom 'barf' nom nom nom nom 'barf'*  ;D

It is a mountain division, meaning that lighter than usual artillery....and I bet non-essential gear was left behind....
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: ctwaterman on August 17, 2010, 11:15:34 PM
Quote from: TexanCowboy on August 17, 2010, 11:08:14 PM
They can eat backpacking food?

*nom nom nom nom 'barf' nom nom nom nom 'barf'*  ;D

It is a mountain division, meaning that lighter than usual artillery....and I bet non-essential gear was left behind....

Yes and still how long before they run out of food 5 days, 10 days.... there is no airborne resupply here like the Chindits and Merrils Marrauders did in Burma or the ability to build an airfield out of a dry lake in the Owen Stanley and fly supplies in on a C-47 ????

That New Zion Division will be eating its mules in under a week and the mules will be out of fodder in days.  So like I said waiting at the base of the mountain with a mess of beans, beef and bread will trade food for guns and surrender.  ;)
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: damocles on August 18, 2010, 03:54:06 AM
Quote from: ctwaterman on August 17, 2010, 10:32:09 PM
QuoteQuote from: ctwaterman on Today at 05:35:32 am
Thanks for the Map hmmmm they appear to have run further then I invisioned.  And what the Bleep is a division doing on top of of 4400 Meter tall mountain....  I hope they brought alot of food and Cold weather gear.... good Lord looks up well when they get hungry and frost bitten Im sure they will come down....

The Simien National Park in Ethiopia where the New Zion Alpine Division is located has a peak taller then the tallest peak in the ALPS.....  I have no intention of trying to fight a battle their nor can troops long survive up their with out serious resupply and well some way to stay warm.

Charles

4400 meters isn't that cold....I did that this summer on my two week vacation, with about the same amount of weight that a solider would have on him. (45 pounds, give or take)

Ok I moved this here from the News Section so it didnt run on in that location.

Ok With 45 Lbs of gear which is less then a soldier carries into battle you were carrying backpack, food, water, and warm clothing how long do you think you could survive in such a mountain region.   Now remember this is a Combat Division so its also hauling pack artillary, machine guns, and ammo up those slopes.  It can be done the Chindits did it in Burma, and the Australians and Americans did it in the Owen Stanley Mountains of Paupa New Guinea durring WWII but the problem is survival of the Division  it needs 100+ tons of food and fodder for its mules per day.  The nearest supply of that is the Railway south of Melke and the rule of thumb is mule supply stops working beyond 150 miles after that the mules start eating more then they are delivering to your troops.   

So we have a Division nearly on the Equator that is upwards of 2 miles above sea level surrounded by revines and gullys and other mountains.   To be honest I am not going in their after them I dont need to eventually they have to come out if they want to eat.

Charles

I agree with this. We see this in Afghanistan NOW. The New Swiss are toast.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: TexanCowboy on August 18, 2010, 08:16:44 AM
Quote from: ctwaterman on August 17, 2010, 11:15:34 PM
Quote from: TexanCowboy on August 17, 2010, 11:08:14 PM
They can eat backpacking food?

*nom nom nom nom 'barf' nom nom nom nom 'barf'*  ;D

It is a mountain division, meaning that lighter than usual artillery....and I bet non-essential gear was left behind....

Yes and still how long before they run out of food 5 days, 10 days.... there is no airborne resupply here like the Chindits and Merrils Marrauders did in Burma or the ability to build an airfield out of a dry lake in the Owen Stanley and fly supplies in on a C-47 ????

That New Zion Division will be eating its mules in under a week and the mules will be out of fodder in days.  So like I said waiting at the base of the mountain with a mess of beans, beef and bread will trade food for guns and surrender.  ;)

Sounds like Clark's Fork...but I didn't surrender!  :)
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: damocles on August 18, 2010, 01:48:09 PM
The altitude more than the lack of supplies, and the lack of water, or the heat, is the killer here; it's the lack of oxygen and moistness in the air that dries you out.

The New Swiss are not high altitude adapted 24/7.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: Carthaginian on August 18, 2010, 04:24:07 PM
Starving soldiers will surrender easily, no matter what gear they have on hand to resist.

So says a man who's 9 man squad of MP's talked a broken company of Iraqi Regulars into becoming prisoners, expending only 4 cases of MRE's. They even ate the Jamaican Pork Chops... largely regarded as a sin to eat by non-Muslims.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: ctwaterman on August 18, 2010, 05:06:58 PM
Quote from: Carthaginian on August 18, 2010, 04:24:07 PM
Starving soldiers will surrender easily, no matter what gear they have on hand to resist.

So says a man who's 9 man squad of MP's talked a broken company of Iraqi Regulars into becoming prisoners, expending only 4 cases of MRE's. They even ate the Jamaican Pork Chops... largely regarded as a sin to eat by non-Muslims.

realizing that what went up must come down and the three most important key elements in warfare are Logistics, Logistics, Logistics [Yea I know thats only 1 Key Element but its so important it bears repeating 3 times]  So I surround this nearly 15K foot tall mountain and wait.  Certainly not going to try to climb it and fight I have 2 Mountain Corp but really i dont remember loosing anything of value on top of that mountain so....
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: ctwaterman on August 18, 2010, 05:11:42 PM
Oh Its the New Zionites not the New Swiss the New Swiss are sitting in Eliat eating rations waiting for the cease fire to end.

Hmmmm Average Low Temperature at night in the Uplands of Ethiopia is around 14 Celcius or roughly 58 F.   So rule of thumb subtract 2 F for every additional thousand feet up you go and we are subtracting roughly 20 F for anything over 4000 Meters.   That leaves us with an average nightly temp of around 38 F or 3 Celcius.

Combine that with a lack of a permanent snow pack and we end up with a nasty bit of cold rock with nothing to burn or eat on it....

Charles
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: TexanCowboy on August 18, 2010, 06:17:12 PM
Quote from: damocles on August 18, 2010, 01:48:09 PM
The altitude more than the lack of supplies, and the lack of water, or the heat, is the killer here; it's the lack of oxygen and moistness in the air that dries you out.

The New Swiss are not high altitude adapted 24/7.

Yeah, except it's a Zionite force, mountain trained.

I wouldn't doubt that you could get supplies in there....just that the division would be at half strength since half the people would be bringing in food and ammunition, etc....the artillery would be on it's own, very few supplies....

MRE's.....nom nom nom nom...

Better than Backpacking food, I give them that.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: The Rock Doctor on August 18, 2010, 06:41:29 PM
Guys, the unit symbol indicates the approximate centre of the force.  They aren't all camped on the top of the frickin' mountain, but around the slopes.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: TexanCowboy on August 18, 2010, 06:47:41 PM
What! They should all be at the top of the mountain!!! Chavunistic pride demands it!  ;D (Good PR pictures too, just saying)
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: ctwaterman on August 18, 2010, 07:41:26 PM
I know they are not all on the peak but they are over 100 Miles from well anywhere.   I have no problem with them being their because well 100 miles from anywhere meaningful  ;)

The Point of this is that the Simien Mountain National Park as it is called today is some seriously inhospitable terrain.  And the Mountain Divisions can get in there and If I have to much latter I will send in up to 3 Mountain Corp to get rid of the problem but for now I have much more easily achievable goals looks at the non mountain divisions with their backs to that same terrain.... uh... yea much more easily obtainable objectives.... 8)
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: The Rock Doctor on August 22, 2010, 03:16:46 PM
I've got all necessary orders in hand and will start gaming this out.  Will try to have the report up mid-week or so.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: Sachmle on August 22, 2010, 03:30:06 PM
Quote from: The Rock Doctor on August 22, 2010, 03:16:46 PM
I've got all necessary orders in hand and will start gaming this out.  Will try to have the report up mid-week or so.

You "Rock"!!Pun intended
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: ctwaterman on August 22, 2010, 09:09:39 PM
Damn Sam beat me to the PUN.....

But Thanks

Charles
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: The Rock Doctor on August 26, 2010, 08:00:30 PM
The October Report is up.  

I had decided that an order to self-destruct the Zionite economy would result in an overthrow of the government, and that is indeed what Foxy included in his orders.  A military government of sorts installed itself, put an end to the self-immolation, and issued an unconditional surrender to the Allies.

It is now up to the Allies to determine what terms they will impose New Zion.

I thank Foxy for proxying New Zion for us, and I thank Charles, Sam, Mario, and other participants for taking part in this war.

Note that no annotated reports were sent to belligerents before I posted the October report.  I will follow up later on a few details as I determine things like army reconstruction costs and the state of the Zionite economy.  That should be done by this weekend.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: Desertfox on August 26, 2010, 11:09:52 PM
OOC I'm pretty sure I had the Queen out on the field with the army and not in the city.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: The Rock Doctor on August 27, 2010, 03:41:21 AM
You wanted her to be offered a ride on a cruiser out of the country; she couldn't have done that if she was at the front.
Title: Re: Italy/New Zion II: Electric Boogaloo
Post by: ctwaterman on August 27, 2010, 05:26:20 AM
But if she is with the army it makes her much easier for the Army to arrest.  ;D

Charles