Land & Air Technology of Ethiopia

Started by Kaiser Kirk, August 08, 2020, 04:18:36 PM

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Kaiser Kirk

Army & Artillery :
Land Units

Baseline: United States Civil War era equipment. Muzzle loading muskets and rifles. Limited number of repeating and breach-loading rifles. Primitive Gatling Guns. Muzzle loading cannon on simple wheeled carriages. Very Primitive single-shot Black Powder rockets. 
1880: Victorian era equipment. Black Powder Bolt-Action rifles. Improved Gatling Guns in greater quantity. Improved mobility of field guns. Primitive Breech loading light field pieces.
1895: Spanish American War era equipment. Improved single-shot breechloaders. Smokeless Powder  Bolt-action rifles Primitive rifle-caliber MGs. Proliferation of QF hydraulic recoil carriages for light field pieces.
1905: Pre Great War era equipment. Improved Bolt-action rifles. Rifle-caliber MGs. Improved Breech loading guns. Primitive Recoilless carriages for light field pieces.

1915: Great War era equipment. Advanced Bolt-action rifles. Proliferation of light MGs, sprinkling of heavy MGs. Field mortars. Improvised Short range Anti-Armor equipment. Increase number of heavy guns. Experimental MLRS-style weapons.
1925: Post Great War era equipment. Improving number of man-portable automatic weapons. Proliferation of heavy MGs. Early Specialized short range Anti-Armor equipment. Improved split-tail and towable carriages. Proliferation of hydraulic recoil carriages for heavy field pieces. Primitive and limited use Self-Propelled Carriages for light guns. Primitive Artillery plotting. Primitive MLRS.
1935: Pre WWII era equipment. Semi-automatic rifles common. Early SMGs. Improved  Early Specialised short range Anti-Armor equipment. Light Anti-Armor guns.  Improved plotting integration. Improved Self-Propelled Carriages for light guns. Primitive Self-Propelled MLRS. Primitive Long-Range Rockets.
1945: WWII era equipment. Advanced semi-automatic rifles and SMGs. Early Assault Rifles. Improved Short-range anti-armor equipment. Heavy Anti-Armor guns. Primitive Long-Range anti-armor equipment. Self-Propelled Carriages for all field guns and MLRS. Early Long-Range Rockets.


Aircraft and Countermeasures:
Baseline: None, perhaps a few private experimenters with gliders or hot air balloons.
1902: Up to Historical 1906 aircraft and countermeasures
1906: Up to Historical 1910 aircraft and countermeasures
1910: Up to Historical 1914 aircraft and countermeasures

1914: Up to Historical 1916 aircraft and countermeasures
1918: Up to Historical 1919 aircraft and countermeasures
1922: Up to Historical 1924 aircraft and countermeasures
1926: Up to Historical 1929 aircraft and countermeasures
1930: Up to Historical 1933 aircraft and countermeasures
1934: Up to Historical 1937 aircraft and countermeasures
1938: Up to Historical 1940 aircraft and countermeasures
1942: Up to Historical 1944 aircraft and countermeasures
1946: Up to Historical 1948 aircraft and countermeasures


Amphibious Technology:
Baseline: Lifeboats and the use of enemy harbors.   
               Can offensively  use 3 deployment point / turn. Can launch 1 amphibious invasion / turn.
1905: Shallow draft barges and shallow draft support ships. 

               Can offensively use 1/6 deployment points / turn.  Can launch 3 amphibious invasions / turn.
1910: X-Lighters, troop transports 
               Can offensively use 1/3 deployment points / turn. Can launch 5 amphibious invasions / turn.
1920: Landing support ships and LST carriers, combat loading. 
               Can offensively use 2/3 Deployment points/ turn. Can launch 7 amphibious invasions / turn.
1928: Mulberry harbors and amphibious vehicles.   
               Can offensively use 100% of deployment points/turn. Can launch 9 amphibious invasions / turn.

Clarifications.
Round numbers.
Offensive: Moving Land Units into a Province that's not yours.  Requires a Deployment point in support.
Amphibious Invasion : doing the above over water.
In war, you can amphibiously invade places that aren't ports. Though there are supply constraints.


Logistics:
Baseline: Horsedrawn limbers, covered waggons, foraging. Use of rail networks
1900: Improved coordination. Experimental use of motorised equipment.

1910: Motorized Headquarters and communication units
1920: Motorized logistics trains
1930: Small-scale battlefield transport
1940: Large-scale battlefield transport

Mechanization:

Baseline: None
1905: Experimental. Automatically granted in 1910. Requires 1900 Logistics

1915: Early Armored Cars. Primitive Tanks
1925: Improved Armored Cars, Early Tanks. Primitive APCs
1935: Advanced Armored Cars, Improved Tanks, Early APCs
1945: Advanced Tanks, Improved APCs

Signals/Intelligence:
Baseline: Wax seals, primitive codes.
1895:  Ability to create simple codes.
1900:  Ability to use and break simple codes, bored crews at wireless stations listening to radio traffic
1905:  Basic encoding protocols, dedicated radio and telegraph line listening stations

1912:  Centralized cryptographic institutions, enforced radio discipline, Room 40
1920:  Primitive mechanical encoding/decoding machines etc.
Did they beat the drum slowly,
Did they play the fife lowly,
Did they sound the death march, as they lowered you down,
Did the band play the last post and chorus,
Did the pipes play the flowers of the forest

AnchorSteam

#1
Time to get my Turn one Development in order, lets keep it modest


1910: Motorized Headquarters and communication units

1910: X-Lighters, troop transports 
               Can offensively use 1/3 deployment points / turn. Can launch 5 amphibious invasions / turn .... (maybe?)
our motto; apocalypse NOW