Current Technological Accomplishments

Started by Guinness, June 30, 2009, 12:51:11 PM

Previous topic - Next topic

Guinness

As of Jan 1 1917:

Key:
Black: not developed, not planned (IE skipped)
Red: Not yet underdevelopment, but will or might be in future.
Blue:: Under development or assimilation at time of report.
Green: Technology developed or assimilated.

Naval Artillery

1885 Primitive (-3)
1895 Dated(-1)
1900 Baseline(0)
1902 Advanced(+1)
1907 Cutting Edge(+3)
1911

1915
1921
1928


Naval Propulsion

1895 Baseline(0): Complex Reciprocating Engines, Engine Year 1900
1902 Advanced (+1): Engine year 1905, Max. Turbine power 5000HP/Shaft,
       Direct-drive Turbines
1905 Cutting Edge (+3) Engine year 1909, Max. Turbine power 12000HP/Shaft
1909: Engine year 1912, Max. Turbine power 20000HP/Shaft
1913: Engine year 1916, Max. Turbine power 35000HP/Shaft

1917: Engine year 1920, unlimited power/shaft
1922: Engine year 1925
1927: Engine year 1930


Miscellaneous propulsion technology:
1900 Underway Recoaling
1906 Oil-firing boilers
1906 Electric Propulsion
1912 Geared Drives
1912 Capital Ship Diesel Engines
1915 Underway Refueling


BB/AC Architecture
1880 Dated: Main guns in twin turrets, secondaries in casemate
1890 Baseline (0): Mixed main armament or AQY with double turrets+casemates
1904 Advanced (+1): All-big-gun ship with wing turrets, improved turret hydraulics,
Torpedo Bulkheads
1906 Cutting Edge (+3): Superfiring turrets, all centerline, triple turrets

1912: Futurisitc:  Quadruple turrets

Aircraft/Seaplane Carriers
1910: experimental aviation ships; automatically granted upon completion of the 1910 Aircraft (1914 models) tech.
1915: floatplanes; flying-off decks for wheeled aircraft
1918: gunpowder catapults for floatplanes; separate landing and taking-off decks for wheeled aircraft
1922: hydraulic catapults; full length decks for wheeled aircraft; arrestor wires
1926: armored box carrier


Light Cruiser Architecture
1880 Baseline(0): guns in single mounts or casemates, on side/centerline
1900 Advanced(+1): ammunition hoists, deck torpedo armament, superfiring mounts

1910 Cutting Edge (+5): twin gun mounts
1920: turrets and barbettes


Destroyer and TB architecture
1880 Baseline (0): single TTs - max 4, displacement 500t
1904 Advanced (+1):double TTs - max 8, displacement 750t
1908 Cutting Edge (+3): triple TTs - max 12, displacement 1000t

1912: max displacement 1500t
1918: quad TTs, 2000t

MTB Tech
1905
1910
1914

1918
1922
1928




Armor technology
1880 Cast Iron -20%
1890 Compound -10%
1900 Krupp Cemented 0

1915 All Imp. KC types +10%

1912 Sloped external belts; "All or Nothing" Protective Schemes


Torpedo Technologies
1890 Primitive (-2) : 800m@26kts range, 50kg warhead (-1 dam.), compressed air 0.5t, 16" dia.
1890 Dated (-1): 1200@26, 400@35, 100kg warhead (+0 dam.), compressed air 0.5t, 16"
1899 Baseline (0):3000@26, 1500@30, 100kg warhead(+0 dam.), early wet heater 1t, 18"
1905 Advanced (+1): 5000@26, 2200@35, 100kg warhead, imp. wet heater, 1t, 18"
1908 Cutting Edge (+3): 7000@26, 3000@35, 100kg warhead, imp. wet heater, 1t, 21"

1913: (+5) 15000@26, 10000@30,7000@35, 200kg warhead (+1), 2t, 21"
1918: (+8) 20000@26, 15000@30, 10000@35, 300kg warhead (+2) 3t weight, 24"


Electric Torpedo Proplusion
1905: 2000@20/1000@30, +0 damage, 2t
1914 3000@20/1500@30, +1 damage, 2t
1925 4000@25/2500@35, +1 damage, 2t
1935 5000@30/3500@35 +1 damage, 2t



Submarines
1900 Baseline
1905 Primative

1910 Advanced
1915: Cutting Edge
1920: Futuristic


Mine Warfare
1890: long stick and Very Slow Forward. Hand detonated mines
1900 Baseline (0): primitive paravanes and dragged booms behind small vessels.  Horn mines.

1908: Advanced (+1): advanced paravanes, active charges. Reliable horn mines, early antenna mines.
1918: Reliable antenna mines.
1922: Unreliable magnetic mines & countermessures.



Naval Artillery Shells
1880 Primitive(-2): Solid shot
1890 Dated (-1): High Explosive
1895 Baseline (0): Semi Armour-Piercing
1905 Advanced (+1): Armour-Piercing

1908 Cutting Edge (+3): Capped shells


ASW
1910: ASW tactics, primitive depth charges
1916: hydrophones, improved depth charges
1926: further improvements



Night fighting
1908: basic tactics, searchlight, night scopes
1912: starshell + improved tactics
1918: Illuminating shells with parachute, improved night scopes



Rangefinding, Fire Control and Gunnery (double-time tech)
1908: centralized FC, early directors - 12kyd
1912: primitive FC computers -18kyd
1918: Central director stations, long base-length RF - 24kyd
1928: Search radars, spotting planes, electromechanical FC computers - 30kyd



Radar technology (double-time tech)
1905: Advanced (+1): Early Huelsmeyer-type "radar", listening dishes, War tuba's.
1915: Cutting Edge (+3): refined Huelsmeyer-type "radar"
1925: Futuristic (+5): primitive "modern" search RADAR



Line Infantry Weapons
1870 Primitive (-2) Rating 2 Artillery 0.5
1885 Dated (-1) 3/1
1895 Baseline (0) 4/2
1905 Advanced (+1) 5/3
1915 Cutting Edge(+3) 6/4



Special Units Weapons (Cavalry/Light&Mountain Infantry Weapons - more mobile than Line INF, with half the Artillery rating)
1870 Primitive (-2) Rating 2 Artillery 0
1885 Dated (-1) 3/0.5
1895 Baseline (0) 4/1
1905 Advanced (+1) 5/1.5

1915 Cutting Edge (+1) 6/2


Army Mobilization and Reserves:
1895 Dated (-1): Can maintain one reserve unit per 2 active strength units
1900 Baseline (0): Can maintain one reserve unit per one active strength unit
1905 Advanced (+1): Can maintain two reserve units per one active strength unit

1910 Cutting Edge (+3): At General Mobilization can begin moving units from depots on day 5
1910 Cutting Edge (+3): Can maintain three reserve units per one active strength unit OR


CBR warfare:
1880 Baseline(0) Blankets with smallpox, trebuchets with dead animals.
1905 Advanced (+1): Tear-producing substances, chlorine,plague fleas and rats etc.
1910 Cutting Edge (+3): Phosgene
1915: Futuristic (+5) mustard gas, anthrax spores
1920: Terrifying (+7) Early nerve gases,



Heavier-than-air crafts
Baseline: None, perhaps a few private experimenters with gliders
1902 Advanced: Primitive flying machines: Wright Flyer, Langly Aerodrome etc. 1906 historical year
1906 Cutting Edge: Historical 1910 aircraft level
1910: histirical 1914 aircrafts

1913: historical 1916 aircrafts
1918: historical 1918 aircrafts (wireless possible in multi-engine types)
1922: historical 1922 aircrafts (wireless possible in single-engine types)


Dirigible airships
Dated: None
1898 Baseline: Type 0: Volume 10 000m³ nonrigid airships, 30kts
1905 Advanced (+1): Type 1 Volume: 20 000m³ and 4 tons military payload over 700 nm speed 40 kts

1910 Cutting Edge (+3) : Type 2 Volume: 40 000m³ and 9 tons military payload over 1200 nm speed 50 kts
1915: Type 3 Volume: 70 000m³ and 16 tons military payload over 2200 nm speed 60 kts
1920: 4 Volume: 130 000m³ and 31 tons military payload over 3900 nm speed 65 kts
1925: Volume: 210 000m² and 60 tons military payload over 5200 nm speed 70 kts



Anti-aircraft gun and altitudes
Baseline (0): High angle anti-ballon guns or machine guns (up to 1 pounders) = 1,000 feet - starting point for everyone.
High-angle anti-balloon guns are perfect for that role.
1908 Advanced (+1): High angle anti-air guns (20-40mm) = 5,000 feet

1914 Cutting Edge (+3): High angle artillery (40-80mm) = 15,000 feet
1925 Futuristic (+5): High altitude artillery (80mm+) = 30,000 feet


Internal Combustion Engines (Land, submarines, and air)
Dated (-1): none
1895 Baseline (0): Gas, petrol(gasoline) and alcohol-fueled engines up to 20HP
1900 Advanced (+1): Land and airship engines up to 200HP, 50HP aeroplane engines

1905 Cutting Edge(+3):Diesel engines, Land, airship and naval engines up to 750HP, 75 HP aeroplane engines
1910 Futuristic  (+5): IC engines up to 2000HP, 120HP Aeroplane engines (1910)
1914: Engines up to 3000HP, 200HP Aeroplane engines (1916)
1920: Engines with no effective limit on max output (1920), Aeroplane engines 300HP



Amphibious Technology
Baseline(0)  lifeboats and the use of enemy harbors.
1905  Advanced (+1) shallow draft barges and shallow draft support ships

1910 Cutting edge (+3)  LST ships
1920 Futuristic (+5) Landing support ships and LST carriers
1928 Ultimate (+7): Mulberry harbors and amphibious vehicles.



Railway guns
1900: Baseline (0): Railway guns of up to 150mm, armored trains
1905: Advanced (+1): Railway guns of up to 254mm
1910: Cutting Edge (+3): Railway guns of up to 356mm
1915: Futuristic (+5): Unrestricted calibre railway guns



Motorization
1900:  Experimental:  A few cars and trucks have been bought by your army to see what they can do; everything else follows from this.  This tech is granted automatically once the nation has the following techs researched:  1900 Internal Combustion Engines and either 1895 Line Infantry or Light/Cavalry
1910:  Motorized HQ, Artillery units; improved tactical mobility
1920:  All supporting elements motorized; improved strategic mobility
1930:  Troops mounted; improved tactical firepower/mobility, strategic mobility.



Light Armor
1905:  Historical 1907 civilian vehicles (unreliable) with improvised armor and machine gun mount.  Prerequisite:   1900 Motorization.  
1910:  Historical 1912 armored cars
1915:  Historical 1917 tankettes (unreliable) and armored cars
1920:  Historical 1922 tankettes and armored cars


Heavy Armour
1910:  Historical 1916 tanks (very unreliable).  Pre-requisite  :    1900 Motorization.
1915:  Historical 1917 tanks (unreliable)
1920:  historical 1922 tanks


TexanCowboy


As of Jan 1 1918:

Key:
Black: not developed, not planned (IE skipped)
Red: Not yet underdevelopment, but will or might be in future.
Blue:: Under development or assimilation at time of report.
Green: Technology developed or assimilated.

Naval Artillery

1885 Primitive (-3)
1895 Dated(-1)
1900 Baseline(0)
1902 Advanced(+1)
1907 Cutting Edge(+3)
1911

1915
1921
1928


Naval Propulsion

1895 Baseline(0): Complex Reciprocating Engines, Engine Year 1900
1902 Advanced (+1): Engine year 1905, Max. Turbine power 5000HP/Shaft,
        Direct-drive Turbines
1905 Cutting Edge (+3) Engine year 1909, Max. Turbine power 12000HP/Shaft
1909: Engine year 1912, Max. Turbine power 20000HP/Shaft
1913: Engine year 1916, Max. Turbine power 35000HP/Shaft

1917: Engine year 1920, unlimited power/shaft
1922: Engine year 1925
1927: Engine year 1930


Miscellaneous propulsion technology:
1900 Underway Recoaling
1906 Oil-firing boilers
1906 Electric Propulsion
1912 Geared Drives
1912 Capital Ship Diesel Engines
1915 Underway Refueling


BB/AC Architecture
1880 Dated: Main guns in twin turrets, secondaries in casemate
1890 Baseline (0): Mixed main armament or AQY with double turrets+casemates
1904 Advanced (+1): All-big-gun ship with wing turrets, improved turret hydraulics,
Torpedo Bulkheads
1906 Cutting Edge (+3): Superfiring turrets, all centerline, triple turrets

1912: Futurisitc:  Quadruple turrets

Aircraft/Seaplane Carriers
1910: experimental aviation ships; automatically granted upon completion of the 1910 Aircraft (1914 models) tech.
[1915: floatplanes; flying-off decks for wheeled aircraft

1918: gunpowder catapults for floatplanes; separate landing and taking-off decks for wheeled aircraft
1922: hydraulic catapults; full length decks for wheeled aircraft; arrestor wires
1926: armored box carrier


Light Cruiser Architecture
1880 Baseline(0): guns in single mounts or casemates, on side/centerline
1900 Advanced(+1): ammunition hoists, deck torpedo armament, superfiring mounts

1910 Cutting Edge (+5): twin gun mounts
1920: turrets and barbettes


Destroyer and TB architecture
1880 Baseline (0): single TTs - max 4, displacement 500t
1904 Advanced (+1):double TTs - max 8, displacement 750t
1908 Cutting Edge (+3): triple TTs - max 12, displacement 1000t

1912: max displacement 1500t
1918: quad TTs, 2000t

MTB Tech
1905
1910
1914

1918
1922
1928




Armor technology
1880 Cast Iron -20%
1890 Compound -10%
1900 Krupp Cemented 0
1915 All Imp. KC types +10%


1912 Sloped external belts; "All or Nothing" Protective Schemes


Torpedo Technologies
1890 Primitive (-2) : 800m@26kts range, 50kg warhead (-1 dam.), compressed air 0.5t, 16" dia.
1890 Dated (-1): 1200@26, 400@35, 100kg warhead (+0 dam.), compressed air 0.5t, 16"
1899 Baseline (0):3000@26, 1500@30, 100kg warhead(+0 dam.), early wet heater 1t, 18"
1905 Advanced (+1): 5000@26, 2200@35, 100kg warhead, imp. wet heater, 1t, 18"
1908 Cutting Edge (+3): 7000@26, 3000@35, 100kg warhead, imp. wet heater, 1t, 21"

1913: (+5) 15000@26, 10000@30,7000@35, 200kg warhead (+1), 2t, 21"
1918: (+8) 20000@26, 15000@30, 10000@35, 300kg warhead (+2) 3t weight, 24"


Electric Torpedo Proplusion
1905: 2000@20/1000@30, +0 damage, 2t
1914 3000@20/1500@30, +1 damage, 2t
1925 4000@25/2500@35, +1 damage, 2t
1935 5000@30/3500@35 +1 damage, 2t



Submarines
1900 Baseline
1905 Primative

1910 Advanced
1915: Cutting Edge
1920: Futuristic


Mine Warfare
1890: long stick and Very Slow Forward. Hand detonated mines
1900 Baseline (0): primitive paravanes and dragged booms behind small vessels.  Horn mines.

1908: Advanced (+1): advanced paravanes, active charges. Reliable horn mines, early antenna mines.
1918: Reliable antenna mines.
1922: Unreliable magnetic mines & countermessures.



Naval Artillery Shells
1880 Primitive(-2): Solid shot
1890 Dated (-1): High Explosive
1895 Baseline (0): Semi Armour-Piercing
1905 Advanced (+1): Armour-Piercing

1908 Cutting Edge (+3): Capped shells


ASW
1910: ASW tactics, primitive depth charges
1916: hydrophones, improved depth charges
1926: further improvements



Night fighting
1908: basic tactics, searchlight, night scopes
1912: starshell + improved tactics

1918: Illuminating shells with parachute, improved night scopes


Rangefinding, Fire Control and Gunnery (double-time tech)
1908: centralized FC, early directors - 12kyd
1912: primitive FC computers -18kyd

1918: Central director stations, long base-length RF - 24kyd
1928: Search radars, spotting planes, electromechanical FC computers - 30kyd



Radar technology (double-time tech)
1905: Advanced (+1): Early Huelsmeyer-type "radar", listening dishes, War tuba's.
1915: Cutting Edge (+3): refined Huelsmeyer-type "radar"
1925: Futuristic (+5): primitive "modern" search RADAR



Line Infantry Weapons
1870 Primitive (-2) Rating 2 Artillery 0.5
1885 Dated (-1) 3/1
1895 Baseline (0) 4/2
1905 Advanced (+1) 5/3
1915 Cutting Edge(+3) 6/4



Special Units Weapons (Cavalry/Light&Mountain Infantry Weapons - more mobile than Line INF, with half the Artillery rating)
1870 Primitive (-2) Rating 2 Artillery 0
1885 Dated (-1) 3/0.5
1895 Baseline (0) 4/1
1905 Advanced (+1) 5/1.5
1915 Cutting Edge (+1) 6/2



Army Mobilization and Reserves:
1895 Dated (-1): Can maintain one reserve unit per 2 active strength units
1900 Baseline (0): Can maintain one reserve unit per one active strength unit
1905 Advanced (+1): Can maintain two reserve units per one active strength unit
1910 Cutting Edge (+3): At General Mobilization can begin moving units from depots on day 5
1910 Cutting Edge (+3): Can maintain three reserve units per one active strength unit OR



CBR warfare:
1880 Baseline(0) Blankets with smallpox, trebuchets with dead animals
1905 Advanced (+1): Tear-producing substances, chlorine,plague fleas and rats etc..

1910 Cutting Edge (+3): Phosgene
1915: Futuristic (+5) mustard gas, anthrax spores
1920: Terrifying (+7) Early nerve gases,



Heavier-than-air crafts
Baseline: None, perhaps a few private experimenters with gliders
1902 Advanced: Primitive flying machines: Wright Flyer, Langly Aerodrome etc. 1906 historical year
1906 Cutting Edge: Historical 1910 aircraft level
1910: histirical 1914 aircrafts

1913: historical 1916 aircrafts
1918: historical 1918 aircrafts (wireless possible in multi-engine types)
1922: historical 1922 aircrafts (wireless possible in single-engine types)


Dirigible airships
Dated: None
1898 Baseline: Type 0: Volume 10 000m³ nonrigid airships, 30kts
1905 Advanced (+1): Type 1 Volume: 20 000m³ and 4 tons military payload over 700 nm speed 40 kts

1910 Cutting Edge (+3) : Type 2 Volume: 40 000m³ and 9 tons military payload over 1200 nm speed 50 kts
1915: Type 3 Volume: 70 000m³ and 16 tons military payload over 2200 nm speed 60 kts
1920: 4 Volume: 130 000m³ and 31 tons military payload over 3900 nm speed 65 kts
1925: Volume: 210 000m² and 60 tons military payload over 5200 nm speed 70 kts



Anti-aircraft gun and altitudes
Baseline (0): High angle anti-ballon guns or machine guns (up to 1 pounders) = 1,000 feet - starting point for everyone.
High-angle anti-balloon guns are perfect for that role.
1908 Advanced (+1): High angle anti-air guns (20-40mm) = 5,000 feet

1914 Cutting Edge (+3): High angle artillery (40-80mm) = 15,000 feet
1925 Futuristic (+5): High altitude artillery (80mm+) = 30,000 feet


Internal Combustion Engines (Land, submarines, and air)
Dated (-1): none
1895 Baseline (0): Gas, petrol(gasoline) and alcohol-fueled engines up to 20HP
1900 Advanced (+1): Land and airship engines up to 200HP, 50HP aeroplane engines

1905 Cutting Edge(+3):Diesel engines, Land, airship and naval engines up to 750HP, 75 HP aeroplane engines
1910 Futuristic  (+5): IC engines up to 2000HP, 120HP Aeroplane engines (1910)
1914: Engines up to 3000HP, 200HP Aeroplane engines (1916)
1920: Engines with no effective limit on max output (1920), Aeroplane engines 300HP



Amphibious Technology
Baseline(0)  lifeboats and the use of enemy harbors.
1905  Advanced (+1) shallow draft barges and shallow draft support ships

1910 Cutting edge (+3)  LST ships
1920 Futuristic (+5) Landing support ships and LST carriers
1928 Ultimate (+7): Mulberry harbors and amphibious vehicles.



Railway guns
1900: Baseline (0): Railway guns of up to 150mm, armored trains
1905: Advanced (+1): Railway guns of up to 254mm
1910: Cutting Edge (+3): Railway guns of up to 356mm
1915: Futuristic (+5): Unrestricted calibre railway guns



Motorization
1900:  Experimental:  A few cars and trucks have been bought by your army to see what they can do; everything else follows from this.  This tech is granted automatically once the nation has the following techs researched:  1900 Internal Combustion Engines and either 1895 Line Infantry or Light/Cavalry
1910:  Motorized HQ, Artillery units; improved tactical mobility

1920:  All supporting elements motorized; improved strategic mobility
1930:  Troops mounted; improved tactical firepower/mobility, strategic mobility.



Light Armor
1905:  Historical 1907 civilian vehicles (unreliable) with improvised armor and machine gun mount.  Prerequisite:   1900 Motorization. 
1910:  Historical 1912 armored cars
1915:  Historical 1917 tankettes (unreliable) and armored cars
1920:  Historical 1922 tankettes and armored cars


Heavy Armour
1910:  Historical 1916 tanks (very unreliable).  Pre-requisite  :    1900 Motorization.
1915:  Historical 1917 tanks (unreliable)
1920:  historical 1922 tanks